Digital Technologies of the SelfeBook - 2009
Inspired by the "technologies of the self" theorized by Michel Foucault in the early 1980s, this volume investigates how contemporary individuals fashion their identity/identities using digital technologies such as ambient intelligent devices, social networking platforms and online communities (Facebook, CouchSurfing and craigslist), online gaming (SilkRoad Online, Oblivion and World of Warcraft), podcasts, etc. Other high-speed internet access, ubiquitous computing and generous storage capaci ...
Publisher: Newcastle upon Tyne : Cambridge Scholars Publishing, 2009
Characteristics: 1 online resource (205 pages)